public class TellPlayableCard extends AbstractTellRule
This does not make use of any information about what the other player has been told in the past and non-determisticlly selects between telling the colour and the number.
Constructor and Description |
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TellPlayableCard() |
Modifier and Type | Method and Description |
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Action |
execute(int playerID,
GameState state) |
canFire, couldFire, tellMissingPrioritiseColour, tellMissingPrioritiseValue
selectPlayer
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