@FunctionalInterface public interface Rule
| Modifier and Type | Method and Description |
|---|---|
default boolean |
canFire(int playerID,
GameState state) |
default boolean |
couldFire(int playerID,
GameState state)
Return true if it is possible this rule could fire, and return false if you can guarantee that it cannot fire.
|
Action |
execute(int playerID,
GameState state) |
default boolean canFire(int playerID,
GameState state)
default boolean couldFire(int playerID,
GameState state)
playerID - The player id that is this turnstate - The state of the boardCopyright © 2017 FOSS Galaxy. All rights reserved.