public class RMHC extends Object implements Agent
RMHC()
Action
doMove(int agentID, GameState state)
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
receiveID
public RMHC()
public Action doMove(int agentID, GameState state)
Agent
The agent gets a copy of the game state and it's agent ID and should return a move.
doMove
agentID
state
Copyright © 2017 FOSS Galaxy. All rights reserved.