public class RandomAgent extends Object implements Agent
RandomAgent()
Action
doMove(int agentID, GameState state)
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
receiveID
public RandomAgent()
public Action doMove(int agentID, GameState state)
Agent
The agent gets a copy of the game state and it's agent ID and should return a move.
doMove
agentID
state
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